04 / Surface & depth

Texture.
A surface that holds the light.
Material & architectural perspectives
Material, at a human scale.
At the scale of furniture, the edge of glass is as visible as its surface. A table, cabinet or display brings the material close to the hand and eye, making proportion, junctions and the objects around it especially relevant.

Colour and reflection can give an object a different presence within the room. A decorative plane may form a focal point or sit alongside timber, metal and fabric as one part of a material composition.
↗Related collections
02Application perspectives

↗Design considerations
Color and Texture offer distinct approaches to a smaller surface. A linear pattern may relate to joinery, while a mineral visual direction can connect an object to the wider interior palette.
Review the material from the positions in which the object will be used. A seated view can be quite different from a standing one.
Discuss exposed edges, support locations and the intended use. Confirm dimensions and build-up with the furniture and project teams.
Include the items that will sit on or behind the glass when reviewing colour, reflection and surface detail.
↗Project references
Explore related visual ideas in selected POBO projects.
Let’s explore the possibilities
Let’s make it in glass.